OpenShot, the leading (currently) open source video editing package for Linux has reached the halfway point in its Kickstarter campaign today. OpenShot, which seeks 20k in funding to release upcoming versions of its software for Windows and Mac, has crossed the 10k threshold and is inching towards 11k. And with 22 days left to go in their campaign, it seems like they might cross the finish line early.
So, why does a program that uses cross-platform libraries and written in C++ need 20k in order to exist on Windows and Mac? Jonathon explains some of the challenges in the Kickstarter campaign.
Due to cross-platform compatibility issues, our timeline will need to be re-built, using a new, and much improved canvas. Utilizing HTML5, JQuery, CSS, and WebKit, the new timeline out-performs previous versions of OpenShot by many magnitudes, and is much easier to “skin” and “theme”, due to the power of HTML and CSS.
On his inspiration from the Southern California Linux Expo and whether or not he can follow through with the project:
I have dedicated my past 5 years to building OpenShot, and the past 2 years on developing a revolutionary video editing engine. I have a proven track record for developing successful, award-winning applications, and I feel extremely confident in my ability to deliver on this project.
In February 2013, I gave a presentation on the new OpenShot engine (referred to as libopenshot) at the Southern California Linux Expo, where it was very well received. Of course, one of the first questions I was asked, “When will this thing be released, and is it on Kickstarter so I can help?”
So, interested in helping Jonathon Thomas and OpenShot cross the finish line? Hit up the source link below and immortalize yourself.
Source | Kickstarter